About

I'm Lee Delarm. I've been a software engineer for more than 20 years, and I've loved games for longer than that. Midnight Hollow is my one-person studio, where I finally get to make them.

I started Midnight Hollow in 2026 so the games I'm making, and the notes from making them, would have one home.

Right now I'm working on two games. Cybersystem-D is a roguelike where you write Python to run a bot through a scrapyard. Lawn & Disorder is a stealth game about a raccoon getting revenge on the humans who cut down its forest.

I build both in Godot, and I do the design, the code and the writing myself.

If you want to get in touch, the contact form comes straight to me. You can also follow along on the devlog.